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Real-time computation of interactive waves using the GPU

AuthorsJong, M. de, Ploeg, A van der, Ditzel, A., Vuik, K.
Conference/Journal15th Numerical Towing Tank Symposium (NuTTS 2012), Cortona, Italy
Date7 okt. 2012

In this paper we present how a very efficient iterative solver can be combined with a very efficient implementation on the graphical processing unit (GPU). Speed up factors of more than 30 can be obtained for realistic problems. With the new solver interactive waves can be computed in real-time for large domains.

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Auke van der Ploeg

CFD Researcher

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manoeuvring and nautical studieswaves, impacts and hydrostructuralcfd developmentcfd/simulation/desk studiestime-domain simulationssimulatorsresearch and developmentsimulationswaves & motionsresearch